Palm forest
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DEKO.LT
Full Houdini scene with forest populating and wedging techniques for pyro sims.
2 wedging ways are used: default Houdini wedge tools and TOPS. Both ways work with deadline.
Lighting, Arnold shaders and rendering setups are included.
Techniques used: SOP, VEX, PYRO, Volume, Wedging, TOPS, Arnold render.
P.S.
Only one static tree is included. Use your tree models to make more variations.
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